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? Name: Heretic
? Hull: Coercer
? Role: Interdictor
? Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
? Developer: Khanid Innovations
? In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
? Destroyer Skill Bonus: 5% bonus to rocket damage and 5% bonus to rocket and missile explosion velocity per level
? Interdictors Skill Bonus: 10% bonus to missile velocity and 10% bonus to Interdiction Sphere Launcher rate of fire per level
? Special Ability: Interdiction Sphere Launchers require 99% less CPU when fitted on this ship